We're UpFlyDev. We've been building software for twenty-something years now, for huge household names and for tiny two-person startups. Honestly? It's gotten pretty hard to surprise us.
New product? Old codebase nobody wants to touch? An AI idea you can't quite pin down? Bring it over. We'll find the smartest way to get it done, no drama, no wasted budget.
We move fast, keep things simple, and build stuff that just works.
The same games that ship on iPhone and Android, compiled to run right here. Nothing to install, no account, no ads — and they keep working when the connection drops.
Drag glowing planet pieces onto the star grid and fill rows to burn them. Reach the next level before the clock runs out.
Free the trapped planets by burning the lines around them. 34 handcrafted missions on the block board, from gentle starts to real head-scratchers.
Slide the coloured blocks out through the portal of their own colour until the board is clear. 40 levels, a fresh Puzzle of the Day, and a two-pilot duel to pass back and forth.
Aim the pilot ship and burst the rolling chain of planet marbles by matching three of a colour — before it reaches the black hole. 11 levels, with superpowers to earn.
Fly one unbroken trail through every sector of the sky chart, touching the numbered beacons in order. 40 charts, no clock, and nothing you can get wrong.
Every game carries the Space Museum, and one shared set of hearts and star points · best with a keyboard-and-mouse window or a tablet, works on phones too
Prefer the app? It is free on the App Store and Google Play, with Planet Rescue, the profile and the whole museum offline.